// wujiang.c 武将

inherit NPC;

void create()
{
    set_name("武将", ({ "wu jiang", "wu", "jiang" }));
    set("gender", "男性");
    set("age", random(10) + 30);
    set("str", 25);
    set("dex", 16);
    set("long", "他站在那里，的确有说不出的威风。\n");
    set("combat_exp", 75000);
    set("shen_type", 1);
    set("attitude", "peaceful");

    set_skill("unarmed", 60);
    set_skill("force", 60);
    set_skill("sword", 60);
    set_skill("dodge", 60);
    set_skill("parry", 60);
    set_temp("apply/attack", 50);
    set_temp("apply/defense", 50);
    set_temp("apply/armor", 50);
    set_temp("apply/damage", 30);

    set("neili", 400);
    set("max_neili", 400);
    set("jiali", 10);

    setup();
    carry_object("/clone/weapon/gangjian")->wield();
    carry_object(__DIR__"obj/tiejia")->wear();
}

void init()
{
    object ob;
    ::init();
    if (interactive(ob = this_player()) &&
        (int)ob->query_condition("killer")) {
        remove_call_out("kill_ob");
        call_out("kill_ob", 1, ob);
    }
}
